Then it ties the whole thing together with an in-game upgrade system that makes victory near-inevitable yet allows you to challenge yourself by winning with as few upgrades as possible, bolts on some character-driven with a cast that’s middlingly shallow individually but also large and diverse enough to carry the game despite the somewhat one-note nature of most of the individual characters, and then adds anime boobies. HuniePop takes that jangling set of plastic keys and turns it into a real game by giving you unlimited time but a fixed amount of turns and more flexibility in how far you can move a token to make a match (you can move a token as far as you want along a row or a column, but not diagonally or by making turns, which puts much more of the board in play). Match-three is a genre that normally relies on time pressure, blindly finding matches as fast as possible to cover the screen in particle effects as little gems or fruits or whatever explode and sound effects chime in panicked celebration, and the game’s difficulty is balanced so that you’ll usually get about 90% of the score needed to beat the level and they can offer to sell you an extra ten seconds to push you over the top. HuniePop is the best match-three game by a huge margin.
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